This is information for those who want to do their own adventures, as well as other information that you may need to know.
For those that do their own adventures, quests and roleplays within an area, this is what you need. You take the 12 sided dice and every post round, you role for every character, or the group itself. You can do a single roll or a 2 out of three roll, it doesn't matter. Regardless, it adds a little chance and adventure to the roleplay.
A 12 sided dice
1-2 Enemy encounter
3-4 Find an item
5-6 Find a strong enemy
7-8 Find a Weapon
9-10 Find Armor
11 Find a Rare/Strong item
12 Find a Rare/Strong weapon/armor
When it comes to towns, you will have action points. Generally because I am not going to use a money system, I feel this is a good way to use towns. You start with 10 at default and you roll a 10 sided dice for a maximum of 20, how many points each thing does is below.
Inn: Completely recovers a character, including the 'downed' state. Costs 5 action points.
Shop: Shopping generally will cost action points depending on the items there. Each time one visits, I'll list the items and how many points each one costs. An example being a potion will cost 1 point, but a reviving item will cost 5.
Bazaar: The Bazaar is a place where you can rest, relax and find out information for quests and do general side stuff. This costs around 3 action points to do each time.
Explore: This just costs one action and it just explores the town, normally to advance the story or find key people within the city.
note, each 'finally' at the end of the skills are what are called 'Wills' these are passive skills that do not count towards the nine max taught skills. However you can only have one Will per character, you must switch to the new one if you wish to have it.
This is a list of all the canon masters and their general locations, as well as what they train. I will also put in brackets what classes the master is good for, however -anyone- can learn these skills, if they pass the requirements to learn them, but only the ones in the brackets will progress in their natural skills.
Rowlf(All magical classes): He is the very first master that is likely to be enountered, he travels in the south desert, he doesn't have any special requirements for learning, this is good for mages, as he can teach some extra skills, his teachable skills are: Eddy, Magic Ball, Flame Pillar and lastly, Haste. Refer to the link above for details. (He can also help develop ones natural magical skill, but those are the master skills he has.)
Stoll(Gunmen/Archers, Rogues): This is the master for Rogues, mostly. Once you encounter him, you must pay him a set amount of items before he will teach you. Generally he helps Rogues develop their capabilities, but the skills he teaches are these: Steal, Cowards way and finally Filch.
Una(All non-magic classes): Una is one of the Woren tribe and resides within their village. She is very tough and ideal for warriors to learn from and develop, if they can get her to teach them. Although one of her skills are more suited for a rogue, regardless, these are what one can learn other than natural skills: Pilfer, Super Combo, Blitz and finally Wild.
Njomo(Gunmen/Archers, All magic classes): Njomo is essentially well...you'll find out, regardless, she will become available after a certain point. Regardless, this is fairly good for summoners and some magic users, or even speedy fighters. As for the skills....well: There is ??? Attack, ??? Breath, War Shout, ??? Charge and finally Pique. The ???'s are there to prevent minor spoilers.
Momo(Warrior, Acolytes): Momo is a returning character from BoF 3, that 'somehow wound up in this dimension'. Regardless, when Momo is found and convinced, she is verrrry good for individuals who want to take a lot of hits, as she can beef up defensive abilities. However her skills are...quite different, though usually used to defeat specific enemy types, or do weird effects: Spray, Clip, Oracle, Egghead and finally Drowse.
Abbess(All Tier 2 Magic Classes): Abbess is an individual Ryus party will meet, but will not become a master until a certain point. Regardless, she is the 'next stage' in magical learning and can also teach Monks a thing or two as well. She teaches these skills: Concentrate, Santuary, Celerity and finally Reck.
Marlok(Tier 2 Rogue and Archer/Gunmen): Marlok acts as the individual that teaches tier 2 Rogue and Archer/Gunmen classes after around the time Abbess becomes available. He essentially teaches next level speed and thief techniques for the most part, or Ninja moves, oddly enough. These are the skills he teaches: Charm, Monopolize, Roulette and finally Greed.
Kryrik(Tier 2 Warriors): Kryrik is a Sailor that is encountered fairly later on. He...is a bit weird, but is brilliant for the power and defense based warriors, mostly knights. These are the skills he teaches: Megaphone, Spirit Blast, Cleave, Disembowel and finally well, Finale.
Gyosil(???): Gyosil is a bit of an odd master, instead of teaching you skills, he gives you various items for how well one does in fishing. (If you are in Ryus group, then he will generally do that for the group) However you can gain these items in order: Ring of Ice, Spanner, Masters rod and as the Will, Ward.
Lyta(Tier 3 Magic Classes): This is a bit of an interesting one, she is gained after quite some time, but mainly focuses on teaching Endless or Champions, but can teach other melees, but it is preferable to go elsewhere. However she is only available as a master once Gyosil has taught someone. Regardless, the skills she teaches are: Supplication, Holy Strike, Resist, Benedication and finally Guard.
Kahn(Tier 3 Melee Classes): Khan is also a bit of an interesting one, since Kahn is...an odd guy. Regardless, it is preferable for melee classes to learn from him and he is available upon his third encounter with him. The skills he teaches are pretty good however: Shout, Tiger Fist, Flex and finally, Valor.
Bunyan(All Tier 2s and 3s): Bunyan is the final master and is available after all the other masters are found, however Fou-lus party will have much earlier access, due to a story event. He teaches all tier 2 and 3 classes, as well as the fact he owns some of the most powerful skills in the game. Depending on your class, he'll teach different moves, but an example for a melee class: Backhand, Shadow Walk, Final Hope and for all, finally, Vision.